Most software development is a chaotic activity, often characterized by the phrase "code and fix". The software is written without much of an underlying plan, and the design of the system is cobbled together from many short term decisions. This actually works pretty well as the system is small, but as the system grows it becomes increasingly difficult to add new features to the system. Furthermore bugs become increasingly prevalent and increasingly difficult to fix. A typical sign of such a system is a long test phase after the system is "feature complete". Such a long test phase plays havoc with schedules as testing and debugging is impossible to schedule.

We've lived with this style of development for a long time, but we've also had an alternative for a long time: Methodology. Methodologies impose a disciplined process upon software development with the aim of making software development more predictable and more efficient. We do this by developing a detailed process with a strong emphasis on planning inspired by our experiences and learning's in the past - which is why we tend to refer to them as Contentshoppe Methodologies.